Tampilkan postingan dengan label ronald d. moore. Tampilkan semua postingan
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Minggu, 08 Desember 2013

Happy 10th birthday to the new(er) BATTLESTAR GALACTICA

Ten years ago, on 8 December 2003, the first part of a new Battlestar Galactica mini-series aired on the Sci-Fi Channel in the United States. In response to strong ratings and rave reviews, an ongoing series was commissioned. The series eventually concluded in 2009 after four seasons, 75 episodes, two TV movies, a Hugo Award, a Peabody and a slew of technical Emmies.

The crew react to the news that Six has eaten the last post-supper mint.

BSG was an attempt by its writers to rejig TV science fiction for an adult, mainstream audience. Most of the creative team - most notably showrunner Ronald D. Moore - had previously worked on the Star Trek franchise and had grown frustrated at the limitations on realistic human conflict they could portray on those shows. BSG threw out a lot of the rules of TV SF by featuring no aliens, more realistic spaceflight physics (the first show since Babylon 5 to do it on a large scale), being more ruthless and featuring more morally ambiguous characters. However, the series also focused on the classic SF trope of humans versus AI, and if it is possible for biological and machine intelligences to co-exist.

The series was also notable for its more relatable aesthetics: no jumpsuits or impractical onesies here but shirts and ties and more convincing military uniforms. The Galactica didn't stay in the same shape each episode but got more broken-down and damaged as time passed. Its stock of Viper fighters and trained pilots dwindled (despite a handy mid-series resupply). Each episode gave a count of how many survivors there were from the Cylon attack, and this number dropped (sometimes by quite a lot) as casualties were sustained. Characters died, sometimes heroically in battle or guiding stranded ships through radioactive clouds, but sometimes committing suicide after reaching tragic breaking points. It was a series that - for the most part - did not pull its punches.

The characters were familiar archetypes turned into more realistic human beings: hotshot pilot Starbuck has family problems; executive officer Colonel Tigh is an alcoholic; President Roslin is suffering from a terminal illness; Apollo is a great pilot but is unsure of his future; and scientist Baltar is the biggest walking collection of neuroses you will ever see on TV. Even stoic, unflappable Commander Adama finally breaks down from the pressure at the worst possible moment. The actors, from seasoned hands like Edward James Olmos and Mary McDonnell to newcomers like Katee Sackhoff and former model Tricia Helfer, relished their complex, unpredictable roles and the meaty storylines they could get stuck into.

"Are you alive? Yes? Just checking."

In terms of visual effects, the show was a substantial step forwards in quality. One of the earliest shows to take advantage of HD, it featured astonishing, imaginative space battles and some excellent spacecraft design, sometimes drawing on the original 1978 show for inspiration and at other times going its own way. The use of CGI to convincingly portray beings who were supposed to be physically present in scenes, such as the robotic Cylon centurions, was ahead of its time as well.

Of course, not all great things last. From the opening part of the mini-series to somewhere around the fifth episode of the third season, the show was almost flawlessly excellent. The writing was tight, the actors were great and the show had a real sense of momentum and purpose. The long-running story arc unfolded logically and even sub-par episodes, like Black Market or Sacrifice, were still eminently watchable. Some problems appeared during the confused 'New Caprica' arc, with the decision to jump forwards some sixteen months from the end of the previous season creating a disconnect in character development which was never really fixed: the behaviour of some characters, most notably Roslin and Apollo, became random and lacking in motivation following that point. The New Caprica arc, though visually exciting and featuring some strong moments of drama and characterisation, also seemed to trip up on the show's own press. The apparent desire to invoke comparisons with the contemporary war in Iraq was laudable, but also confused: were the colonials the Iraqi insurgents or the Cylons? Or vice versa? As an analogy, it lacked substance.

BSG was noted for its superb acting and scripting, as well as its emphasis on politics and realistic, OH LOOK SPACESHIPS PEW-PEW BOOM!

In terms of the plot, the series and ongoing storyline also seemed to lose coherence as it went along. The Kobol arc, which dominated no less than nine episodes, was completely forgotten about within a few weeks and the revelations from that story that was supposed to lead to Earth were disregarded, or referred to only in a very confused manner, in later episodes. Listening to Ronald D. Moore's commentaries, it is shocking how often hugely major story points were developed 'because they were cool' with no regard for how they fitted into the big picture. Sometimes these storylines were begun only for the writers to lose interest and get rid of them as quickly as possible. Lame retcons and wince-inducing continuity errors came to dominate the last two seasons, sometimes minor and easy to ignore but sometimes major. The show remained extremely well-acted to the end, and great episodes still cropped up towards the show's finale, but BSG's once-unassailable quality level dipped quite alarmingly in those last two seasons. The finale summed up these issues with some terrific moments of acting and some brilliant effects and space battles, but an actual ending that ranks amongst the stupidest ever put to screen. For a show that, at its best, never shied away from complexity and having different points of view, the resolution was far too Luddite for it ever to convince.

Still, these major dips in quality aside, BSG was a great show. During those first two-and-a-bit seasons it was easily batting on the same level of quality as contemporary shows like The Wire, Rome and Deadwood, and was a lot better than the likes of Lost or the relaunched Doctor Who. It couldn't quite sustain that quality level to the end, but when BSG was on top form, it was the best space opera ever made. We're still waiting for the space opera that will come along and build upon BSG's successes, but until then revisiting the original is still, warts and all, worthwhile.

Sabtu, 12 Oktober 2013

OUTLANDER update

Filming has started on Outlander, the TV adaptation of Diana Gabaldon's novel series of the same name. Showrunner Ron D. Moore and Gabaldon appeared at New York Comic-Con this weekend to talk about the series and how they envisage the project unfolding.



The good news for fans is that the show is staying true to the books: Claire's home time period is still WWII, not the present day (which would have seemed an obvious change to make) and the plot unfolds much as in the first novel, Outlander (retitled Cross Stitch in the UK for no readily apparent reason). Some characters, like Tobias Menzies' Black Jack, will have more screentime in the TV series than in the novel, but beyond that the adaptation will be faithful. Moore said he had no interest in 'rebooting' the basic concept like he did with the 'new' (or 'newer', we should say now) Battlestar Galactica, which is about to celebrate its tenth anniversary.

The first season of Outlander, which will be 16 episodes long, will air on Starz in 2014.

Kamis, 12 September 2013

OUTLANDER TV series casts its lead role

Ronald D. Moore's time-travelling adventure/romance series Outlander, based on Diana Gabaldon's novels, has found its leading actress. Caitriona Balfe has previously appeared in the J.J. Abrams movie Super 8 and Bryan Singer's digital series H+. Her next screen role will be the Stallone/Schwarznegger vehicle Escape Plan.



Balfe, who will play nurse Claire Randall, joins Sam Heughan, who will play her on-screen lover Jamie Fraser, and Tobias Menzies (from Game of Thrones and Rome) as her on-screen husband Frank Randall. The series begins shooting later this month on location in Scotland (where the story is set) and will air on Starz in 2014.

Selasa, 25 Juni 2013

OUTLANDER TV series greenlit

Ronald D. Moore's TV adaptation of Diana Gabaldon's Outlander books has gotten a full series order from Starz. 16 episodes will air on the Starz network in late 2014.



The books, which feature a time-displaced romance between a WWII nurse and a Scottish soldier in 1743, have sold more than 20 million copies. The next volume in the series, Written in My Own Heart's Blood, is due out in March 2014.

Kamis, 02 Mei 2013

Starz moving forwards with adaptation of OUTLANDER

Last year, Starz optioned the screen rights to Diana Gabaldon's mega-selling Outlander book series, in which a WWII nurse time-travels back to 18th Century Scotland and finds her life divided between the two time periods. Seven novels have been published in the series so far, along with a four-volume spin-off series. An eighth novel in the main series is forthcoming.



Starz are now moving ahead with the adaptation. Ronald D. Moore (showrunner on Battlestar Galactica and a senior writer and producer on both Star Trek: The Next Generation and Deep Space Nine) will be running the show and heading a writer's room consisting of Toni Graphia (Battlestar Galactica), Matt Roberts (Deep Space Nine) and Anne Kenney (LA Law). Also joining the team is Ira Steven Behr, Moore's former boss at Deep Space Nine and also the showrunner on The 4400 and Alphas.

Whilst the show still hasn't been formally greenlit, the hiring of additional writers suggests that Starz envisages going straight to series on the project in the near future.