The WarCraft movie has moved its release date. Originally slated for release on 18 December 2015, Blizzard and Universal have decided to move the date due to Disney and Lucasfilm committed to the same day for Star Wars: Episode VII.
As related earlier this month, the WarCraft movie will be an origin story, featuring the first conflict between the Alliance under Anduin Lothar and the Orc Horde commanded by Durotan, as related in the first two strategy games in the series. Duncan Jones, the director of Moon and Source Code, will be helming the picture. Rumours that Jones's dad will be cameoing as the king of the goblins cannot be substantiated at this time. Mainly because I made them up.
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Jumat, 29 November 2013
Rabu, 06 November 2013
D&D movie rights battle escalates
A few months ago open (legal) warfare broke out over the ownership of the movie rights to Dungeons and Dragons. Sweetpea Entertainment, the production company responsible for the disastrous 2000 movie starring Jeremy Irons and two (even worse) direct-to-DVD sequels, announced they were developing a new, big-budget movie with Warner Brothers. Hasbro, who own the D&D tabletop game via their subsidiary Wizards of the Coast, fired back that Sweetpea's film rights had expired and Hasbro was now developing a film franchise with Universal Pictures. Hasbro then sued Sweetpea to stop their project going into development.
The point of contention is that the D&D movie rights were sold in the late 1990s, when TSR (the original company that created the game) was sinking into financial ruin and was in dire need of funds. Their deal with Sweetpea, in the person of Courtney Solomon, was born of desperation and featured clauses that Wizards and Hasbro (who bought TSR in 1997) disagreed with, but were unable to contest. However, the deal also included clauses forcing Sweetpea to release a new D&D movie every five years or see the rights revert to the licence-holders (in this case, Wizards of the Coast and Hasbro).
According to Sweetpea, the second and third D&D movies (entering production in 2005 and 2010 respectively) fulfilled this obligation. However, Hasbro has claimed that the second movie being a TV movie (it debuted on SyFy just before it was released on DVD) and the third being a direct-to-DVD movie did not satisfy the clause, due to them not being theatrical releases. As a result, Hasbro claim that the rights have lapsed, leaving them free to develop a new project.
Sweetpea have now counter-sued Hasbro, demanding that their ownership of the movie rights be respected and seeking a ruling preventing Hasbro from using D&D branding and all use of copyrighted D&D elements included in the original deal in any future film project. A hearing has been set up for 25 March, 2014.
If Sweetpea wins the legal case, it leaves Hasbro in the awkward position of being able to proceed with a film based on spin-off properties (including the Forgotten Realms setting and the Drizzt Do'Urden character) but only if they do not use any core elements included in the original Sweetpea deal, including most of the iconic D&D monsters and spells.
Hopefully the March ruling will clear up the mess. As for who to back, I think three disastrous films in succession show that Sweetpea and Solomon should not be allowed to continue developing the film franchise. There's not much Hasbro can do to make things worse, and at least they'd make sure the new film would have a big budget and likely a name director. Sadly, aesthetic and creative arguments will not carry the day, with both sides deploying big-hitting Hollywood lawyers to make their case in court.
The point of contention is that the D&D movie rights were sold in the late 1990s, when TSR (the original company that created the game) was sinking into financial ruin and was in dire need of funds. Their deal with Sweetpea, in the person of Courtney Solomon, was born of desperation and featured clauses that Wizards and Hasbro (who bought TSR in 1997) disagreed with, but were unable to contest. However, the deal also included clauses forcing Sweetpea to release a new D&D movie every five years or see the rights revert to the licence-holders (in this case, Wizards of the Coast and Hasbro).
According to Sweetpea, the second and third D&D movies (entering production in 2005 and 2010 respectively) fulfilled this obligation. However, Hasbro has claimed that the second movie being a TV movie (it debuted on SyFy just before it was released on DVD) and the third being a direct-to-DVD movie did not satisfy the clause, due to them not being theatrical releases. As a result, Hasbro claim that the rights have lapsed, leaving them free to develop a new project.
Sweetpea have now counter-sued Hasbro, demanding that their ownership of the movie rights be respected and seeking a ruling preventing Hasbro from using D&D branding and all use of copyrighted D&D elements included in the original deal in any future film project. A hearing has been set up for 25 March, 2014.
If Sweetpea wins the legal case, it leaves Hasbro in the awkward position of being able to proceed with a film based on spin-off properties (including the Forgotten Realms setting and the Drizzt Do'Urden character) but only if they do not use any core elements included in the original Sweetpea deal, including most of the iconic D&D monsters and spells.
Hopefully the March ruling will clear up the mess. As for who to back, I think three disastrous films in succession show that Sweetpea and Solomon should not be allowed to continue developing the film franchise. There's not much Hasbro can do to make things worse, and at least they'd make sure the new film would have a big budget and likely a name director. Sadly, aesthetic and creative arguments will not carry the day, with both sides deploying big-hitting Hollywood lawyers to make their case in court.
Rabu, 15 Mei 2013
Hasbro wins initiative round in ongoing D&D battle
The confrontation between film producer Courtney Solomon, who is developing a new Dungeons and Dragons movie with Warner Brothers, and Hasbro, the parent company of D&D owners Wizards of the Coast, has escalated futher. Hasbro have filed a lawsuit against Solomon and his Sweetpea Entertainment company, asserting that Solomon does not have the rights to make such a film. Hasbro themselves are developing a new D&D movie with Universal.
According to Hasbro, the original deal with Solomon stated that the rights would revert to the IP-holders if Solomon did not produce a sequel film every five years. According to Solomon, that requirement was satisfied by the release of the low-budget TV movie Wrath of the Dragon God in 2005 and by the release of the straight-to-DVD movie Book of Vile Darkness in 2012 (though it entered production in 2010). However, Hasbro assert that this does not satisfy the terms of their contract since straight-to-DVD movies and TV films are legally not the same entities, either as one another or as cinematic features, and as a result the film and TV rights have now reverted to them.
Solomon has come out fighting, saying that he and his company will defend their rights. However, this exchange of views has also confirmed that the previous arbitration (which Solomon was using to show the matter had already been settled) took place in the late 1990s , before even the release of the first movie, and did not address of the sequel issues. As a result of this, Hasbro's position appears to have more merit than previously thought.
Expect this one to run on for a while.
According to Hasbro, the original deal with Solomon stated that the rights would revert to the IP-holders if Solomon did not produce a sequel film every five years. According to Solomon, that requirement was satisfied by the release of the low-budget TV movie Wrath of the Dragon God in 2005 and by the release of the straight-to-DVD movie Book of Vile Darkness in 2012 (though it entered production in 2010). However, Hasbro assert that this does not satisfy the terms of their contract since straight-to-DVD movies and TV films are legally not the same entities, either as one another or as cinematic features, and as a result the film and TV rights have now reverted to them.
Solomon has come out fighting, saying that he and his company will defend their rights. However, this exchange of views has also confirmed that the previous arbitration (which Solomon was using to show the matter had already been settled) took place in the late 1990s , before even the release of the first movie, and did not address of the sequel issues. As a result of this, Hasbro's position appears to have more merit than previously thought.
Expect this one to run on for a while.
Jumat, 10 Mei 2013
Hasbro dispute Warner Brothers' right to make D&D movie
Hasbro have challenged Warner Brothers' right to make a new Dungeons and Dragons movie. In a balshy statement, Hasbro have started they own the D&D IP and are developing their own movie project with Universal.
To recap, Wizards of the Coast, who acquired the Dungeons and Dragons IP in 1997 by buying the original creators of the game, TSR, had previously licensed the film rights to film-maker Courtney Solomon. Solomon produced a film in 2000 that was a box-office bomb. Solomon retained the film rights, producing two live-action sequels. Meanwhile, Hasbro bought Wizards of the Coast in 1998 and they produced a Dragonlance animated movie in 2008, which didn't step on the existing film rights by avoiding any potential areas of dispute. Earlier this week it was confirmed that Warner Brothers were developing a new big-budget movie with Solomon on board as producer.
Apparently this dispute has come up before and in a binding arbitration process, Solomon's ownership of the film rights was confirmed. Clearly Hasbro didn't accept the 'binding' part of that agreement and it's likely there will be further legal shenanigans before either film project can proceed.
D&D uses a lot of fairly generic fantasy material - elves, dwarves, wizards, clerics, dragons, lightning bolts, fireballs etc - but it does have some specific elements that likely would be affected by the issues, such as drow, beholders and specific spells like Melf's acid arrow. The rumour is that Hasbro has been working to bring some of the more popular D&D worlds and novels to the screen, such as R.A. Salvatore's Drizzt Do'Urden books, but it'd be impossible to do so without treading on areas covered by the existing film deal, which means they wouldn't be able to use them. It remains to be seen how this pans out.
Hasbro attempts a backstab on Warner Brothers, hoping for +8 damage.
To recap, Wizards of the Coast, who acquired the Dungeons and Dragons IP in 1997 by buying the original creators of the game, TSR, had previously licensed the film rights to film-maker Courtney Solomon. Solomon produced a film in 2000 that was a box-office bomb. Solomon retained the film rights, producing two live-action sequels. Meanwhile, Hasbro bought Wizards of the Coast in 1998 and they produced a Dragonlance animated movie in 2008, which didn't step on the existing film rights by avoiding any potential areas of dispute. Earlier this week it was confirmed that Warner Brothers were developing a new big-budget movie with Solomon on board as producer.
Apparently this dispute has come up before and in a binding arbitration process, Solomon's ownership of the film rights was confirmed. Clearly Hasbro didn't accept the 'binding' part of that agreement and it's likely there will be further legal shenanigans before either film project can proceed.
D&D uses a lot of fairly generic fantasy material - elves, dwarves, wizards, clerics, dragons, lightning bolts, fireballs etc - but it does have some specific elements that likely would be affected by the issues, such as drow, beholders and specific spells like Melf's acid arrow. The rumour is that Hasbro has been working to bring some of the more popular D&D worlds and novels to the screen, such as R.A. Salvatore's Drizzt Do'Urden books, but it'd be impossible to do so without treading on areas covered by the existing film deal, which means they wouldn't be able to use them. It remains to be seen how this pans out.
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